My crossover ideas that are never gonna happen part 1: Terraria

SB:

Map changes:

During the event that has terraria, the map will become 16 bit, the bushes will turn into terraria trees, the chests into terraria chests, and the coins into terraria gold coins.

Bots:

During the event, bots will all be using the Eye of cthulu skin

Skins:

Some skins include:

Guide: Skin resembles the terraria guide, the sword is a copper shortsword. (Free during event, then 745k)

King slime: Blue skin with a crown on top. Sword is an original slime sword (100k)

Eye of cthulu: Giant eye. Sword is the terraria Blood cleaver. (175k)

Eater of Worlds (EOW): Resembles The head segment of the EOW boss in terraria, sword is the Lights bane from terraria. (200k)

Wall of flesh (WOF): resembles WOF’s mouth, sword is the breaker blade from terraria. (300k)

The destroyer: Resembles a probe from The destroyer in terraria. Sword is the True nights edge. (325k)

Lunatic cultist: resembles the Lunitic cultist mask. Sword is the Terra blade. (375k)

Moonlord: Resembles the moonsquid pet. Sword is the Meowmere. (400k)

Solar Knight: Resembles the Solar helmet. Sword is The zenith (450k)

Title Screen:

The title screen would change tons. The font would change to andy bold, and the buttons would change to the terraria style. The background would also turn into a pixel form of itself.

Evolutions:

During the event, the evolution names and sprites would change. There are 6 as of Swordbattle 1.0, so i’ll do those.

Berserker → Face monster: The evo will resemble a face monster’s face. After the event is over, it will get a bladetounge for a sword and cost 475k to buy

Tank →paladin: The evo will resemble a paladin helmet from the paladin enemy. After the event is over, it will get a paladin hammer as a sword and cost 500k to buy. (Sorry it’s not a sword…)

Rook → Granite Elemental: The evo will resemble a Granite elemental from terraria. Afer the event is over, It will get a original Granite sword and cost 525k to buy.

Vampire → Dreadnautilus: The evo will resemble a Dreadnautilus. After the event, it will get an original blood moon sword and cost 550k to buy.

Knight → Angry eye: The evo will resemble the eye of cthulu in it’s second phase. After the event, It will get a Rotted fork Sword and cost 575k to buy

Warrior →Turtle Armour: The evo will resemble the turtle helmet on a mint green skin. After the event, It will get a clorophyte Blade and cost 600k

Terraria:

NPCS:

Default slime: Town pet that resembles a tan slime. Acquired by throwing a Swordbattling sword on a slime.

Angelic Slime: Town Pet resembling ANGEL’s skin. Acquired by killing the ANGEL boss.

Structures:

Sword Factory:

Description: Small, Stone building with chests that look like SB chests.

Loot: Swordbattling swords, 1-3 gold, Coder’s dye, Handheld tree (HM only), Angelic mask, and Coder’s blade board (HM only).

Enemies: Swordbattling slimes, Tank, Berserker, Assassin slimes (HM only), Bush slime (HM only), Crimson Bush slime (HM only), Corruption Bush slime (HM only), and Hallow Bush slime (HM only).

Enemies:

Swordbattling slime:

Type: slime

Appearence: Tan slime with a Swordbattling sword.

Max life: 34/46/58

Defense: 3/5

Damage: 18/25/32

Knockback resist: 0%/5%

Environment: Sword factories and Caverns

Immune to: Slimed and Poisioned.

PHM or HM: Pre-hardmode

Bestiary entry: “despite wielding a powerful sword, This unitelligent species of slime doesn’t use it.

Drops:

Coins: 50/75/110 silver

Items: Slime (1-3, 100%), Slime staff (1, .001%/.014%), Swordbattling sword (1, 50%/75%)

Tank:

Type: Tank

Appearence: Green slime with a turtle helmet/ Brown slime with warrior headgear

Special behaviour: Instead of normal attacks, The tank makes shockwaves that knock the player back and tries to stay away while dealing steady damage. After it gets down to 50% health, it turns huge and rushes at the player slicing a sword all the way.

Max life: 2500/2600/2750

Defense: 25/30/50

Damage: 60/75/90

Knockback resist: %100

Enviornment: Sword Factories and Dungeons

Immune to: all debuffs except bleeding and on fire!

PHM or HM: Pre-Hardmode

Bestiary entry: “A powerful foe, meant to be reckoned with. They will run, but don’t let that fool you, run in and destroy it the second you have the chance.”

Drops:

Coins: 1/3 gold, 75 silver

Items: Angelic mask (25%), Swordbattling sword (1, 50%), Turtle shell bag (1, 3.33%/5%), Tank star (1-3, 5%/5.5%), Chocolate coin(100% If defeated while a Berserker is on screen), Jelly shuriken (50% if defeated while a berserker is on screen)

Berserker:

Type: Berserker

Appearence: Brown slime with hairy eyebrows/Black Slime Wearing a Knight Helemet

Special behaviour: Zips across the screen in 3 second intervals, pausing between dashes./ Zips around the screen rapidly in 2 second intervals, pausing between dashes.

Max life: 1250/1500/2000

Defense: 10/12/15

Damage: 50/70/85

Knockback resist: -10%

Environment: Sword factory and Blood moons

Immune to: Confused and bleeding

PHM or HM: Pre-Hardmode

Bestiary entry: “This hotheaded slime is more then ready to rush into any battle. All you have to do is wait for the perfect time to strike”

Drops:

Coins: 1/3 gold, 75 silver

Items: Angelic mask (25%), Swordbattling sword (1, 50%), Berserker necklace(1, 3.33%/5%), Berserker star (1-3, 5%/5.5%), Plush Club (100% If defeated while a Tank is on screen), Cardboard helmet(50% if defeated while a berserker is on screen)

Assassin slime:

Type: slime

Appearence: The Assassin skin from Swordbattle

Special behaviour: as well as normal slime behaviour, they will slash their sword to attack.

Max life: 250/500/750

Defense: 10/12/15

Damage: 40/50/65

Knockback resist: 10%

Environment: Sword factory and Dungeons

Immune to: Posioned

PHM or HM: Hardmode

Bestiary entry: “This poor slime always thinks they’re sneaking up on you”

Drops:

Coins: 75/105/125 silver

Items: Assasin’s Blade (5%/10%)

Bush slime:

Type: slime

Appearence: The bush skin from Swordbattle

Special behaviour: as well as normal slime behaviour, they will occasionally go invisible

Max life: 550/750/1250

Defense: 15/20/25

Damage: 15/35/90

Knockback resist: 20%

Environment: Sword factory and Overworld

Immune to: Posioned

PHM or HM: Hardmode

Bestiary entry: “This slime is always sneaking up on you”

Drops:

Coins: 85/115/135 silver

Items: Handheld tree (2%/5%/7%), bush mask (0.5%)

Crimson Bush slime:

Type: slime

Appearence: The bush skin from Swordbattle Tinted to match the Crimson tree leaves

Special behaviour: as well as normal slime behaviour, they will occasionally go invisible

Max life: 600/800/1300

Defense: 17/25/27

Damage: 30/55/60

Knockback resist: 20%

Environment: Sword factory and Crimson

Immune to: Posioned

PHM or HM: Hardmode

Bestiary entry: “This slime is always sneaking up on you, even when they hate you!”

Drops:

Coins: 90/125/150 silver

Items: Handheld tree (2%/5%/7%), Bleeding bush mask (0.5%)

Corruption Bush slime:

Type: slime

Appearence: The bush skin from Swordbattle Tinted to match the corruption tree leaves

Special behaviour: as well as normal slime behaviour, they will occasionally go invisible

Max life: 600/800/1300

Defense: 17/25/27

Damage: 30/50/75

Knockback resist: 17%

Environment: Sword factory and Corruption

Immune to: Posioned

PHM or HM: Hardmode

Bestiary entry: “This slime is always sneaking up on you, even when they hate you!”

Drops:

Coins: 90/125/150 silver

Items: Handheld tree (2%/5%/7%), Corrupted bush mask (0.5%)

Hallow Bush slime:

Type: slime

Appearence: The bush skin from Swordbattle Tinted to match the Hallow tree leaves

Special behaviour: as well as normal slime behaviour, they will occasionally go invisible

Max life: 700/900/1500

Defense: 18/27/30

Damage: 30/50/75

Knockback resist: 17%

Environment: Sword factory and Hallow

Immune to: Posioned

PHM or HM: Hardmode

Bestiary entry: “This slime is always sneaking up on you, even when you love them!”

Drops:

Coins: 90/125/150 silver

Items: Handheld tree (2%/5%/7%), Hallowed bush mask (0.5%)

Bosses:

ANGEL:

Appearance: The angel skin (minus the trollface)

Spawn Conditions: The player uses a angelic mask

Behaviours: Angel Swoops at the player flying around and circling. The boss will also have several dash attacks, similar to Eye of cthulu

Expert behaviour: as well as charging, they will occasionally teleport around to deal damage

Damage: 60/80/100

Defense: 15/20/25

Knockback resist: 100%

Health: 3000/5000/10000

Immune to: all debuffs except bleeding

Bestiary entry: “The lord of all things swords”

Drops:

Coins: 1/3/5 gold 80 silver

Items:

Angel’s broken wings (100%), lesser healing potions (2-15, 100%) , Angel mask (14.29%), Angel Trophy (10%), Swordwood (40-100, 75%/100%), Angel’s sword (33.34%)

One/Two/All will drop:

Fallen angel halo (30%)

Fallen Angel tunic (30%)

Fallen Angel sandals (30%)

One should drop:

Halo Hoola hoop (66.67%)

Sword stone (33.34%)

Treasure bag:

Dragon wing (100%)

Angel relic (100%)

Suspicious coin (25%)

Buffs:

Berserk: The berserker empowers you (+ 40% speed)

Tank: The tank empowers you (+ 40% defense)

Lil’ Berserker: A little berserker friend! (Berserker pet)

Lil’ knight: A little knight friend! (Expert mode Berserker pet)

Lil’ tank: A little tank friend! (Tank pet)

Lil’ warrior: A little Warrior friend! (Expert mode Tank pet)

Lil’ Angel: A little angel friend to light up your day! (Angel pet)

Bolt: The bolt fights for you (Bolt minion)

Items:

Slime Sword:

The Slime sword is a broadsword that appears to be a thick, curved blade made of slime

Aquiry: The Slime sword is crafted with 12 slime at a solidifier

Type: Weapon (Broadsword)

Damage: 15 (melee)

Knockback: 8

Critical chance: 10%

Use time: 20

Autoswing: No

Rarity: Blue

Sells for: 25 silver 75 copper

Research: 1 required

Granite Sword:

The granite sword is a Broadsword that looks like a gladius

Aquiry: 15 granite at a crafting table

Type: Weapon (Broadsword)

Damage: 17 (melee)

Knockback: 6.5

Critical chance: 2%

Use time: 17

Autoswing: Yes

Rarity: Green

Sells for: 75 silver 80 copper

Research: 1 required

Vein Bane:

The Vein Bane is a shortsword-like Scimitar

Aquiry: fishing during a blood moon

Type: Weapon (Shortsword)

Damage: 32 (melee)

Knockback: 0

Critical Chance: 5%

Use time: 5

Autoswing: yes

Rarity: Green

Sells for: 1 gold 15 silver

Research: 1 required

Special: Creates Spikes of blood that inflict the bleeding debuff

Swordwood:

Swordwood is a crafting material. It shares the same stats as wood. Swordwood looks like a purple wood

Aquiry: Killing Angel

Swordwood chest:

A chest dawning the look of a purple chest from Swordbattle

Swordwood Wall:

Dark purple wood wall

Swordwood Furniture:

None of the furniture would have special designs. They would appear as purple versions of the wood ones.

Swordwood crafting table:

Shares the appearance of a purple crafting table with a cloth on top.

Swordwood Armour:

The armour appears to look like a purple stereotypical armour set

Head: 5 defense

Breastplate: 6 defense

Grieves: 4 defense

Set bonus: Melee damage increased by 120%

Swordwood bow:

THERE IS NO SWORDWOOD BOW. IT’S SWORDWOOD.

Swordwood sword:

The swordwood sword closely resembles the swordbattling sword, but purple

Type: Weapon (Broadsword)

Damage: 24 (melee)

Knockback: 10

Crtical Chance: 8%

Use time: 24

Autoswing: No

Rarity: Green

Sells for: 85 silver

Research: 1 required

Swordwood Crate:

A crate found by fishing in a sword factory in hard mode, can give any sword factory loot.

Aquiry: Fishing In Sword factories

Swordbattling Sword:

Shares an appearance with Swordbattle’s default skin’s sword

Special ability: Right click to throw the sword. The sword will come back to the user like a boomerang if thrown

Type: Weapon (Broadsword)

Damage: 17 (Melee) 12 (Thrown)

Knockback: 9

Critical chance: 10%

Use time: 25

Autoswing: No

Rarity: Blue

Sells for: 75 silver 80 Copper

Research: 1 required

Aquiry: Most sword factory enemies

Turtle Shell bag:

A Turtle shell with a zipper on it.

Type: Accessory

Ability: Gives an extra row of inventory.

aquiry: Dropped by Tanks

Tank star:

A green star

Type: Potion

Ability: 40% boost to defense.

Aquiry: dropped by tanks

Chocolate coin:

A coin closely resembling Swordbattle’s coins

Type: Pet

Pet: The Chocolate coin summons a baby tank (classic mode ver.) with a small sword. To catch up to a player, it gets surrounded by stars and flies at the player

Aquiry: Killing tank

Jelly shuriken:

A Shuriken made of blue jelly

Type: Pet

Pet: The jelly shuriken summons a baby tank (Expert mode ver.) with a small sword. To catch up to a player, it gets surrounded by stars and flies at the player

Aquiry: Killing tank

Berserker necklace:

A necklace with a primal sword design on it

Type: Accessory

Ability: +200 aggro. can stack with other increasing accessories.

Aquiry: Killing berserker

Berserker star:

A Brown star

Type: Potion

Ability: 40% more speed

Aquiry: Killing berserker

Plush Club:

Looks like a stiched together plush club

Type: Pet

Pet: A small Berserker (Classic ver.). It catches up by using it’s ability, getting covered in stars, rushing toward the player.

Aquiry: Killing Berserker

Cardboard Helmet:

Looks like a Cardboard helmet

Type: Pet

Pet: A small Berserker (Expert ver.). It catches up by using it’s ability, getting covered in stars, rushing toward the player.

Aquiry: Killing Berserker

Primal turtle backpack:

A wooden turtle backpack

Type: accessory

Ability: aggro increased by 400, as well as an extra row of inventory

Aquiry: crafted with Berserker necklace and turtle shell backpack at tinkerers workshop

Assasin’s blade:

The Sword wielded by the assasin skin in swordbattle

Type: Weapon (Broadsword)

Damage: 42

Knockback: 3.5

Critical chance: 12%

Use time: 13

Autoswing: yes

Rarity: light red

Sells for: 1 gold 85 silver

Research: 1 needed

Aquiry: Killing Assasin slimes

Handheld tree:

The handheld tree is an evergreen tree that the player can wield. Resembles Swordbattle’s Bush skin sword.

Type: weapon (Broadsword)

Damage: 47 (melee)

Knockback: 9

Critical chance: 2%

Use time: 35

Autoswing: No

Rarity: Light red

Sells for: 2 gold

Research: 1 required

Aquiry: Swordwood crates and all variants of the bush slime

Bush Mask:

A bush you can wear on your head

Type: Vanity

Aquiry: killing bush slimes

Crimson Bush Mask:

A Crimson bush you can wear on your head

Type: Vanity

Aquiry: killing Crimson bush slimes

Corruption Bush Mask:

A Corruption bush you can wear on your head

Type: Vanity

Aquiry: killing Corrupted bush slimes

Hallowed Bush Mask:

A Hallow bush you can wear on your head

Type: Vanity

Aquiry: killing Hallowed bush slimes

Angelic mask:

Summons the Angel boss

Aquiry: Swordwood chests, Swordwood crates, killing Tank, or killing Berserker

Angel’s broken wings:

A pair of angel wings that seem tattered

Type: Vanity

Aquiry: Angel

Angel mask:

Mask resembling the angel boss

Type: Vanity

Aquiry: Angel

Angel Trophy:

A trophy that resembles Angel’s sword

Type: Decoration

Aquiry: Angel

Angel’s Sword:

A sword resembling angel’s sword in Swordbattle

Type: weapon (Broadsword)

Damage: 23 (melee)

Knockback: 11

Critical chance: 5%

Use time: 20

Autoswing: yes

Rarity: green

Sells for: 2 gold 75 silver

Research: 1 required

Ability: Hold Space to fly while wielding this sword

Flight Time: 1.23s

Flight height: 21 tiles

Flight speed: 17 mph max

Horizontial multiplier: 150%

Aquiry: Angel

Fallen Angel set:

Vanity set that appears to be a broken, tattered angel.

Halo: 2 def

Tunic: 3 def

Sandals: 1

Set bonus: Flight time increased by 1 second

Aquiry: Angel

Halo hoola hoop:

A usable hoola hoop

Type: Consumable

Aquiry: Angel

Sword stone:

Allows you to display any ore sword in a stone

Type: Decoration

Aquiry: Angel

Dragon wing:

Sword resembling the Dragon skin’s sword from swordbattle

Type: weapon (Broadsword)

Ability: Creates gusts of wind that damage enemies; inflicts confusion.

Damage: 35 (melee) 15 (Wind)

Knockback: 15 (Sword) 20 (Wind)

Critical chance: 5%

Use time: 30

Autoswing: No

Rarity: Green

Sells for: 3 gold

Research: 1 required

Aquiry: Angel in expert mode

Angel relic:

A gold statue of the Angel boss

Type: decoration

Aquiry: Angel in master mode

Suspicous coin:

A swordbattle coin with wings

Type: light pet

Pet: A baby Angel that uses its halo to light up areas

Aquiry: Angel in master mode

Evolution star:

Consumable that looks like the evolution button in swordbattle.

Type: vanity

Effect: peramenent starts surround the player

Aquiry: Sold by Wizard after killing angel

Coder’s dye:

Coder’s Dye is a dye that gives the selected piece a glowing blue tint. This is meant to resemble Coder’s Sword in Swordbattle.

Aquiry: Found in Swordwood chest in sword factories or sold by dye trader for 80 silver after killing angel.

Coder’s blade board:

Coder’s Blade board is a hoverboard that resembles the coder gautam skin’s sword from swordbattle

Type: Accessory (Flight)

Fly height: 76 tiles

Fly speed: 50 mph

Rarity: Pink

Sells for: 7 gold

Research: 1 required

Aquiry: rare drop from Swordwood crates

CoderGautam’s tophat:

The tophat the codergautam swordbattle skin wears

Type: Vanity

Aquiry: sold by the clothier for 1 gold 10 silver during a solar eclipse

Cosmic Warlord set:

A set from the cosmos. The crown looks like space (blue and black with stars) as does the cloak. The cloak and grieves contain a silver armour piece.

Warlord’s crown: 0 def

Warlord’s cloak: 0 def

Warlord’s grieves: 0 def

Set bonus: Background is permenently the space background

Aquiry: Throwing a crown, a cloak, and swordwood grieves into shimmer.

Mitblade’s shampoo:

A bottle of mitblade’s shampoo. Resembles The sword to the Mitblade skin from swordbattle

Type: Vanity

Effect: makes the player bald

Aquiry: sold by the stylist for 1 gold after beating angel

The 3x:

Three orbs saying “3x” floating behind the player

Type: Vanity

Aquiry: sold by the cyborg for 4 gold 80 silver after killing angel

Rusted Dye:

Dye that looks simular to the design on dev3x’s swordbattle sword

Type: Vanity

Aquiry: Throwing any gray dye into shimmer

Rusted hero sword:

Dev3x’s sword from swordbattle.

Special ability: Right click to throw the sword. The sword will come back to the user like a boomerang if thrown

Type: Weapon (Broadsword)

Damage: 23 (Melee) 18 (Thrown)

Knockback: 10

Critical chance: 12%

Use time: 20

Autoswing: No

Rarity: Green

Sells for: 1 Gold 80 Silver

Research: 1 required

Aquiry: Throwing a Swordbattling sword into shimmer

Electric dye:

A dye that makes the selected piece dark blue with lightning

Type: vanity

Aquiry: Sold by dye trader for 1 gold during rain after angel has died

Electric Staff:

A blue staff holding a lightning bolt. Summons a lightning bolt with a pumpking like smile and small hands. It gets bigger the more times you summon it. It turns blue at 3, and duplicates at 5

Type: Weapon (summon)

Damage: 30

Knockback: 0

Mana: 12

Use time: 27

Velocity: 35

Rarity: pink

Sell: 2 gold 25 silver

Research: 1 required

Ability: inflicts electrified on enemies

Aquiry: 5%/7%/10% drop chance from nimbus clouds

Shockwave:

A whip that appears blue with yellow on the inside

Type: weapon (summon)

Damage: 40

Summon tag damage: 4

Knockback: 0

Use time: 20

Velocity: 7

Rarity: light red

Sells for: 1 gold

Aquiry: bought from the zoologist for 1 gold 25 silver on rainy days during hardmode after beating angel

2 Likes

How in the heck did your fingers not fall off while writing this

4 Likes

Boredom is my fuel

hey your a boss fight

1 Like

i will read all of this soon, i have a burning determination to finish reading this

1 Like

yayy!

1 Like

umm thinks about what it would be like to be a boss battle pov: whole server is attacking me yeah…idk abt tht idea

2 Likes

It’s for the terraria part

here

I like some of these ideas to be mdified to be permanently into sb.

2 Likes

I shud be one…

You don’t have a skin (I tried). however,

3 Likes

Thank you, i put a lot of thought into this

2 Likes

What about me, i would like boss stats and items as well

You aren’t high enough in power here to have that, sorry, not even i have it

1 Like

oh ok, how about a mini boss

hello

1 Like

Hiii, you were difficult, i’m gonna try adding fish in later

1 Like

Nope! that’s reserved for the evolutions